Portland rules. — J.W.
Somewhere in Portland, there’s a very old building, and that very old building has a very, very old basement. An incredible basement, a video-game-level basement, a set-decorator’s dream basement.
And when you walk past the janitors office, with the wonderfully decked halls…
And tromp down a sunken hallway…
You find a old room. Mostly empty, dusty, and dead quiet.
And then you start to look closer at the walls.
And you start to see things.
(You see that Brown didn’t often pay his dime for coffee.)
(You see that a lot of calculation was done right on the wall.)
(You see that World War I was front and center on everyone’s mind.)
(You wonder what was being tallied, and if it was better to win or lose.)
(And you learn the tongue-in-check “rules” of the room.)
And eventually, you crawl behind a corner, and discover a bundle of conduit.
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